heinstach skrev:Totalt fedt. Nu hvor vi ikke får Torchlight 2 til 360.
spif2001 skrev:Gad vide hvad der så sker med den markedsplads, der fik så meget skæld-ud i PC versionen?
Press release:
http://gamebanshee.com/news/111598-diab ... rsion.html
CaptainKicker skrev:heinstach skrev:Totalt fedt. Nu hvor vi ikke får Torchlight 2 til 360.
Gør vi ikke? Kilde?
Æv, så er jeg nødt til at købe PC versionen.
He says, “We're not currently planning a console release. We haven't ruled it out but to do a port like we did last time, would probably not be on the cards, because of the limitations of Xbox Live Arcade, and the fact that we would have to downsample all our artwork this time. With Torchlight we were able to do a direct port of pretty much all of the art assets, other than the interface that had to be redesigned. It would be a lot more work this time. It's questionable whether a business case can be made for that.
"We enjoyed making Torchlight for Xbox Live, and we think it came out really good. It didn't lose any money, certainly, it made money. But we can only do one thing at a time as a studio. We have to evaluate everything across the board and say, ‘What makes sense for us to do next?’ Right now we want to take some time off and kinda clear our heads and come back with a clearer perspective on what the community wants us to do."
Stjerne skrev:
Hvorfor skal xbox altid stå i skyggen af ps3 !!
spif2001 skrev:Mht til Torchligt II på Xbox 360, så var det noget med at XBLA ikke kunne klare så stort et spil, og at de så skulle downgrade det. Samtidig var der mange flere UI problemer, der skulle løses denne gang.He says, “We're not currently planning a console release. We haven't ruled it out but to do a port like we did last time, would probably not be on the cards, because of the limitations of Xbox Live Arcade, and the fact that we would have to downsample all our artwork this time. With Torchlight we were able to do a direct port of pretty much all of the art assets, other than the interface that had to be redesigned. It would be a lot more work this time. It's questionable whether a business case can be made for that.
"We enjoyed making Torchlight for Xbox Live, and we think it came out really good. It didn't lose any money, certainly, it made money. But we can only do one thing at a time as a studio. We have to evaluate everything across the board and say, ‘What makes sense for us to do next?’ Right now we want to take some time off and kinda clear our heads and come back with a clearer perspective on what the community wants us to do."
http://www.ign.com/articles/2012/09/18/ ... diablo-iii
OT: Dejligt hvis markedspladsen forsvinder imo. Mere fokus på selve spillet så.
...ellers er jeg pænt knotten på Blizzard pt. Jeg lavede en factory reset på min smartphone, og glemte at afmelde Battle.Net key generatoren, da jeg ikke har brugt den længe.
Nu kan jeg ikke logge ind længere, og er tvunget til at ringe til dem, for at få det fixet. Virkelig ringe at man ikke selv kan nulstille det shit via en sms kode eller lignende.
spif2001 skrev:Hvad gjorde du, da du skulle pege på et government ID?
Det er et påkrævet felt!?
EDIT: Nu har prøvet med følgende, så må vi se...
Brugere der læser dette forum: Ingen og 7 gæster