Competa skrev:Jeg var tæt på at investere i en PS4 her forleden, men grunden til jeg ville gøre det var pga TLOU. Jeg kan ikke rigtig se en anden grund til at have en PS4... No mans sky, men det kommer vel nok til Xbone en dag.
Er der nogle af jer der har begge og hvad syntes i ?
Prozel skrev:Har begge og spiller mest på min Xbone pga. controller, spil (eksklusive, men køber også multiplat til den) og netværk. Min PS4 samler mest støv lige nu.
Prozel skrev:Competa skrev:Jeg var tæt på at investere i en PS4 her forleden, men grunden til jeg ville gøre det var pga TLOU. Jeg kan ikke rigtig se en anden grund til at have en PS4... No mans sky, men det kommer vel nok til Xbone en dag.
Er der nogle af jer der har begge og hvad syntes i ?
Har begge og spiller mest på min Xbone pga. controller, spil (eksklusive, men køber også multiplat til den) og netværk. Min PS4 samler mest støv lige nu.
Graphically the Xbox One version of Madden NFL 15 has the edge over the PS4. Apparent when side-by-side. Will have screens to show tomorrow
Screenshot comparison (same settings/capture equip) from Madden NFL 15. Lighting much better in Xbox One vs PS4. pic.twitter.com/flcPPFvo2n
IkkNico skrev:Hvorfor er de mest hardcore fans ikke oppe at slås om denne her ...Graphically the Xbox One version of Madden NFL 15 has the edge over the PS4. Apparent when side-by-side. Will have screens to show tomorrowScreenshot comparison (same settings/capture equip) from Madden NFL 15. Lighting much better in Xbox One vs PS4. pic.twitter.com/flcPPFvo2n
... Det kan jo bare ikke passe. Det har vi jo selv fået at vide flere gange. faktisk så skulle aftsanden mellem maskinerne jo kun blive større og større, ikk'?
Jo, man må vist godt anmelde dette indlæg for trolling (hvis man føler sig ramt)
Personligt er jeg i øvrigt ligeglad med hvem der har den flotteste sol, og endnu mere ligeglad med amerikansk fodbold
Kilder:
https://twitter.com/pastapadre/statuses ... 8545416192
https://twitter.com/pastapadre/statuses ... 2764895232
http://www.gamepur.com/news/16000-madde ... rison.html
Shooter DK skrev:IkkNico skrev:Hvorfor er de mest hardcore fans ikke oppe at slås om denne her ...Graphically the Xbox One version of Madden NFL 15 has the edge over the PS4. Apparent when side-by-side. Will have screens to show tomorrowScreenshot comparison (same settings/capture equip) from Madden NFL 15. Lighting much better in Xbox One vs PS4. pic.twitter.com/flcPPFvo2n
... Det kan jo bare ikke passe. Det har vi jo selv fået at vide flere gange. faktisk så skulle aftsanden mellem maskinerne jo kun blive større og større, ikk'?
Jo, man må vist godt anmelde dette indlæg for trolling (hvis man føler sig ramt)
Personligt er jeg i øvrigt ligeglad med hvem der har den flotteste sol, og endnu mere ligeglad med amerikansk fodbold
Kilder:
https://twitter.com/pastapadre/statuses ... 8545416192
https://twitter.com/pastapadre/statuses ... 2764895232
http://www.gamepur.com/news/16000-madde ... rison.html
Godt nok skal jeg aldrig have et madden spil, men det er da lidt spændende. Måske er det en del af EA/Microsoft samarbejdet, at det skulle se pænere ud på xbox one?
Jeg ved ikke om det har nogen betydning, men billederne er så hellere ikke ens, da solen står i forskellig højde på himlen, hvilket også kan ses i skyggerne på banen især, og ligeledes på den ene tribune.
In general - I don't really get why they choose DX11 as a starting point for the console. It's a console! Why care about some legacy stuff at all? On PS4, most GPU commands are just a few DWORDs written into the command buffer, let's say just a few CPU clock cycles. On Xbox One it easily could be one million times slower because of all the bookkeeping the API does.
But Microsoft is not sleeping, really. Each XDK that has been released both before and after the Xbox One launch has brought faster and faster draw-calls to the table. They added tons of features just to work around limitations of the DX11 API model. They even made a DX12/GNM style do-it-yourself API available - although we didn't ship with it on Redux due to time constraints.
Slimjay DK skrev:Godt set Shooter
While both console versions of Metro Redux run consistently at 60 fps, the PS4 version shipped with a higher resolution than the Xbox One. Shishkovstov did not shy away from discussing the differences between the two consoles.
"PS4 is just a bit more powerful," he said, pointing to slightly beefier components inside the PS4. "I've seen a lot of cases while profiling Xbox One when the GPU could perform fast enough but only when the CPU is basically idle. Unfortunately I've even seen the other way round, when the CPU does perform as expected but only under idle GPU, even if it [the CPU] is supposed to get prioritized memory access. That is why Microsoft's decision to boost the clocks just before the launch was a sensible thing to do with the design set in stone."
Microsoft made a change to the Xbox One's development kit in June, removing the allotment of GPU resources given to the Kinect motion-sensing peripheral. At the time, Microsoft said it would return "up to 10 percent" of the console's potential GPU power to developers. Shishkovstov says that in reality the change didn't give him nearly that much wiggle room.
Slimjay DK skrev:Jeg synes det er fedt det går den rigtige vej for Xbox One, den har efterhånden fået mange tæsk. Så det er da godt med en "solstråle" historie
Vedr. Metro :While both console versions of Metro Redux run consistently at 60 fps, the PS4 version shipped with a higher resolution than the Xbox One. Shishkovstov did not shy away from discussing the differences between the two consoles.
"PS4 is just a bit more powerful," he said, pointing to slightly beefier components inside the PS4. "I've seen a lot of cases while profiling Xbox One when the GPU could perform fast enough but only when the CPU is basically idle. Unfortunately I've even seen the other way round, when the CPU does perform as expected but only under idle GPU, even if it [the CPU] is supposed to get prioritized memory access. That is why Microsoft's decision to boost the clocks just before the launch was a sensible thing to do with the design set in stone."
Microsoft made a change to the Xbox One's development kit in June, removing the allotment of GPU resources given to the Kinect motion-sensing peripheral. At the time, Microsoft said it would return "up to 10 percent" of the console's potential GPU power to developers. Shishkovstov says that in reality the change didn't give him nearly that much wiggle room.
http://www.polygon.com/2014/8/28/607879 ... world-game
Jeg er dog sikker på at spillet ser godt ud på begge konsoller, selvom PS4 version rykker 40% flere pixels rundt. Når man ser alle de video'er hvor de køre spillene side om side, så kan mine gamle øjne sku ikke se forskel
Iøvrigt tror jeg sku jeg køber mig en Xbox One snart, bare fordi jeg kan og har en ledig hylde
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