public Game1()
{
graphics = new GraphicsDeviceManager(this);
graphics.PreferMultiSampling = false;
graphics.PreferredBackBufferWidth = 1280;
graphics.PreferredBackBufferHeight = 720;
//Anti A.
//graphics.PreferMultiSampling = true; <------- HER!!
content = new ContentManager(Services);
graphics.IsFullScreen = false;
}