Xboxlife - 8/10
Sunset Overdrive er et glimrende actionspil, som ikke tager sig selv for seriøst. Det hele fungerer som det skal og selv om Insomniac Games lader til at have løftet foden fra bremsen i forsøget på at lave et totalt crazy over-the-top actionspil, kommer det ikke helt op og ringe. Når det er sagt, skal det også siges, at der er fuld knald på fra starten af og hvis man går efter sidemissionerne og de mange challenges, så er der mange timers spil gemt i Sunset City. Var du til Crackdown (nu tilsat massevis at skøre våben), eller bare actionspil, hvor al logisk tænkning er sat ud af kraft, så er jeg sikker på, at Sunset Overdrive er noget for dig.
Game Informer - 9.25/10
Outside of the mission monotony, Sunset Overdrive is an immensely rewarding experience that has a look and style all its own and a great gameplay package to complement it. Its a colorful return to form for Insomniac games, and a hell of an exclusive for Xbox One.
Polygon - 9/10
As a collection of mechanics and ideas, Sunset Overdrive is an impressive evolution of things Insomniac has been doing for a long time. Every part of Sunset Overdrive hooks into every other part somehow, and often in multiple ways, and it makes the whole shooting, grinding, wall-running package better for it. But the best thing about Sunset Overdrive is how it's unabashedly enthusiastic about what it is, in just about every way. That enthusiasm, and the freedom behind it, is contagious.
IGN - 9/10
Sunset Overdrive is big, gorgeous, and a hell of a lot of fun. Never has getting from point A to point B in an open-world game provided so much enjoyment. It provides some of the most fun, frantic, and fantastic gaming I've had on the Xbox One. Now if you'll excuse me, I have to once-again adorn my wolf mask, leap off the highest ledge I can find, and fire an explosive stuffed animal at that group of angry robots.
Destructoid - 8,5/10
Sunset Overdrive may have a few flaws inherent to many open-world games and lack an engaging narrative, but it's an incredibly fun, vibrant game that's a nice break from the overly gritty tone we see far too often in today's market. After Fuse, this is exactly what Insomniac Games needed.
Gamespot - 8/10
Insomniac Games has crafted an excellent game in Sunset Overdrive. It's not without a few niggling issues, but you'll be too busy enjoying yourself to care. You can compare it to games like Crackdown, Tony Hawk's Pro Skater, and Ratchet and Clank, but by combining the best elements of those games into a single package and injecting it with an anything goes, rock and roll attitude, you'll never think of it as anything but a singular achievement that stands tall on its own merits. It's one of the best games on the Xbox One, and a refreshing shot of merriment.
Eurogamer - 8/10
If you wanted to be uncharitable, you could voice the suspicion that a great many baseball caps were turned backwards in the echoing board room where this project was greenlit, but with the campaign done and the city freshly filled with challenges, I don't really feel like being uncharitable. Beneath the glorious tech, and once the writing relaxes a little, Sunset Overdrive's wonderfully lurid and heartfelt - a bit like playing an old 4AD album sleeve. If you get that reference, you'll probably get this, too.
Shacknews - 8/10
Sunset Overdrive is a very different kind of game for Insomniac, but it trades well on all the experiences that brought the studio here. Fans will recognize its knack for inventive weaponry and nicely-designed traversal, but the two haven't been joined in this way before. Those elements make this rebellious teen something special that even its sometimes overwrought attitude can't dampen.
Games Radar - 4/5
You've never explored an open world quite like this. Sunset Overdrive's iffy gunplay and inconsistent missions are redeemed by absolutely amazing mobility and an infectious enthusiasm for mayhem.
Videogamer - 6/10
Sunset Overdrive is a game that doesn't seem to have been able to build out on its initial promise. For every excellent element, there's a poor design choice ready to scupper it all. Even the free and easy traversal is sometimes hampered by the sudden realisation that there's no music playing, nothing driving you to new heights or better combos. Instead there's just deathly silence, often followed by the observation that the world is empty. Multiplayer is the highlight of the package, but can't rescue a poor campaign.