I går kunne Jade Raymond fortælle, at hun er blevet enig med Electronic Arts og at hun skal stå for at opbygge Motive, et nyt studie i Montreal. Der ud over, får hun også ansvaret for Visceral Games (Dead Space, Battlefield: Hardline) og hendes første projekt hos EA vil blive Viscerals Star Wars adventure spil. Hendes nye Motive studie vil desuden arbejde tæt sammen med Bioware Montreal, som arbejder på det nye Mass Effect: Andromeda.
Jade Raymond siger på en blog på ea.com:
I cannot think of a more exciting time to be a part of EA than right now. Yanick Roy and the BioWare Montreal team are doing some new and exciting things with Mass Effect: Andromeda and it's clear that there is already so much talent to collaborate with on site.
[ ... ]
We will be building Motive in Montreal, and together we will shape and evolve the culture we want to develop incredible action experiences. Motive will be a creative-driven team, incubating entirely new IP and taking on some amazing projects. The first one is going to be really exciting - we're going to work on Amy Hennig's Star Wars game!
Electronic Arts har med Jade Raymond fået fat i en af industriens bedste ledere og det bliver spændende at se, hvad Jade Raymond kan få skabt hos EA i fremtiden.
