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Første Review?

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Første Review?

Indlægaf Buktu » 29. mar 2005 14:27

XBM UK: 10/10

Qoutes:

First Review Score à 10/10 (XBM UK Cover Story)

o "No driving game for the past two years has come close to this."

o "Perfect for all kinds of racing fans from the casual right through to obsessive hardcore."

o "Much more than a Gran Turismo beater."

o "Playing Forza is like being given a skeleton key and unlimited access to the biggest car showroom in the world."


http://img.photobucket.com/albums/v114/psbox/forza1.bmp


Hvis det virkelig er sandt alt det de siger, så tegner det jo ganske godt.. :)


*Edit*
Det skal dog siges at det ikke er verdens mest pålidelige blad.. =)
"Speed has never killed anyone. Suddenly becoming stationary, that's what gets you!" - Jeremy Clarkson
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Indlægaf Morten Skou » 29. mar 2005 15:17

Forza ER for vildt.

Jeg prøvede det jo i england ;-) Jeg er ret overbevist om at det slår Gran Turismo m.v.
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Indlægaf Buktu » 29. mar 2005 15:51

Jeg har såmænd heller aldrig tvivlet på det... :roll:
"Speed has never killed anyone. Suddenly becoming stationary, that's what gets you!" - Jeremy Clarkson
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Indlægaf GrillBillerDK » 30. mar 2005 16:31

Efter denne Nürburgring Nordschleife video.. er jeg helt enig med XBM :-D

http://siobhanfahey.free.fr/MilhOuse/ForzaM3Nurb.avi
”Vi griner meget sammen, men vi er også meget forskellige. Nogle gange bliver Bubber altså 12 år – det er charmerende, men også lidt anstrengende to måneder i træk.”
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Indlægaf Buktu » 30. mar 2005 19:27

Ja, den er enormt fed.. =)
Selvom der er noget Pop-up i den.. Samme grund til at der er mange af dem der har Preview buildet som er blevet forbudt at frigive videoer af de nyere bane. På grund af at de ikke vil vise pop-up og andre fejl...

Men det er nogle meget flydende 30 FPS, det må man give dem :)
Selvom jeg nu stadig synes at forskellen mellem 60 og 30 FPS er overvurderet.. :/
"Speed has never killed anyone. Suddenly becoming stationary, that's what gets you!" - Jeremy Clarkson
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Indlægaf Buktu » 10. apr 2005 14:41

www.xboxfront.de har anmeldt den seneste udgave af Forza.. :) Som skulle være så godt som færdig.

9.4 :)

De er ved at få en engelsk version af anmeldelsen klar :)
"Speed has never killed anyone. Suddenly becoming stationary, that's what gets you!" - Jeremy Clarkson
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Indlægaf GrillBillerDK » 13. apr 2005 19:16

og her er resten af XBM Preview.:
Ok, it's not the review, but a preview by XBM : (Karakter: 10.9.10.10 overall 10)

Make no mistake; This is the ultimate racing game

The Xbox isn't exactly starved of racing games, if anything there is far too
many to choose from. It is however running a little short on high class
drives. At the moment the only game that can fit in this field is Project
Gotham Racing 2. A stunning game, as we're sure you must know. With this
Microsoft has the city-racing genre sewn up, now all that's needed is a
decent track racer. A hole that Forza Motorsport fills with ease.

Of course, at the same time this also manages to provide a decent contender
to Gran Turismo. In fact, it's so obvious that Microsoft is trying to
compete with Polyphony and Sony that it's painful to watch. The only way
this race is going to end is in tears, call us Fanboys, but we think its
Sony that is going to be reaching for the hanky. How can Microsoft possibly
compete with the experience and skill at Polyphony you ask? Well, the Forza
development team (which includes ex Gotham, RalliSport, Midtown Madness and
Need For Speed staff) appears to be designing this specifically for car
fanatics.

The full roster of cars that appear in the game is nowhere near final,
there's not even a total figure yet. The latest number touted was 200 plus.
What has been confirmed is that this pool of cars will come from 60
different manufacturers from all corners of the globe. Confirmed so far are
BMW, Chevrolet, Dodge, Honda, Mazda, Mercedes-Benz, Nissan, Porsche and the
all-important Ferrari. A brand you're never going to see in Gran Turismo.

Okay, so the vehicles aren't going to number anywhere near that of the Sony
game, but the developer has said that the focus for the vehicles in Forza is
speed and fun. That means you're not going to have to put up with any crappy
small car classes where you're forced to race milk floats. No, here you get
everything from the classic Porsche 911 through to modern monsters like the
Mclaren F1, Enzo and Koenissegg. Only the machines deemed worthy enough have
made it into this game and from what we've seen so far, the developer has
impeccable taste, so no worries on the car front.

What's great about this game though is that if you do find a car that is not
to your liking you can rip it apart and rebuild it however you desire. At a
machine level, this means swapping suspension systems, tyres, engine parts
and so on. All of which will be familiar to you if you've played Gran
Turismo. However, what's interesting with Forza is that you'll also be able
to install entirely new engines. For example, how about putting a Ferrari
engine in a Mitsubishi Evo VIII? Size restraints are obviously a factor, but
if it's possible in the real world the option will be there to do it in this
game.

As well as replacing parts, you can also tinker with the mechanics of the
engine system. At it's basic level this means changing gear ratios and
suspension height, but you've also got the chance to dip into factors like
fuel mapping and forced induction pressure. That is, if you're feeling
brave. We're sure that there will be a simplified version of this in the
game to assist beginners.

The fiddling doesn't end there in this game, because in the garage you'll
also be able to give your car that all-important visual appeal. There are a
variety of official and non-official body kits in Forza. If you want you can
add skirts, shiny rims, silly spoilers, bonnet scoops and so on. All of
which will, of course, have an impact on car handling. Then you've got the
aesthetic add-ons that won't affect the car handling. This includes colour
schemes (that you can create yourself) and a variety of stickers and decals,
again, which you can create yourself.

With so many customisation options it's very unlikely you'll find a car in
the game that you won't want to play with. Even the lesser-powered machines
can be turned into a boy racer's wet dream. Now think about what this can
mean for Xbox Live. There's not much known about the online game modes at
the moment but car trading seems to be one feature the developer is heading
towards. Racing personalised motors for pink slips would be a very welcome
addition to the game. There's also talk of being able to trade sticker and
decal designs. We give it all of five minutes on Live before the clan scene
jump on this with their logos.

It really is quite stunning how much the developer is putting into Forza.
Take a minute to think about how difficult it is to get car licences in the
first place, then imagine the logistics of working out car upgrades, body
kits and so on. The phrase 'all or nothing' springs to mind. Especially
since the game features realistic damage. No biggy, you say? Well how about
this, the damage actually affects car handling. Control your whooping, this
is a huge feature for a game like this.

We're (not at all) sorry to say that this will mean you won't be able to
drive like a jackass, bouncing off other cars and riding the walls. Forza is
simulation first, arcade-racer second. Before you switch off, the developer
has very wisely decided to include a selection of driving aids that can be
switched on and off whenever you want - which should ease you nicely into
the physics system of the game engine. Although we can highly recommend
trying without any computer assistance, the feel of the cars is sublime.

As well as optional driving assists, the game also includes an innovative
piece of technology the developer is calling Drivatar AI. This allows you to
teach your computer-controlled team-mates to drive like you - aggressive or
defensive. This should mean the opponent AI is also very human in
appearance. A feature that is usually difficult to get right in racing
games. It'll be interesting to see how much focus there is on this in the
final game.

We like the idea of being able to teach a car to race around Nurburgring in
the same way we do. Oh, and yes, this is one of the tracks in the game by
the way. There are just over 15 circuits in the game that include real world
tracks like the German monster and Laguna Seca, as well as fantasy courses
themed around locations such as Rio, Tokyo and Grand Prix-style circuits.
There's also a selection of point-to-point tracks that have up to 60 roads
running through them. Hopefully, a random run will be included to take
advantage of their size.

Size seems to be a running theme in Forza Motorsport. The game is trying to
become the biggest racing experience you're ever likely to see and, from
what we've seen, we're inclined to believe this to be true. It should come
as no surprise to learn that the word Forza is Italian for 'be forceful'.

Written By: Mike Richardson

Essential info :

Mummy, I want one of those for Christmas.
If you frequent any car forums (or indeed, talk to anyone on Project Gotham
on Live) you'll know that one of the most sought after machines is the
McLaren F1. It may have a few years under its belt (the first one was built
in 1993) but it remains the fastest road car ever built. The BMW V12 engine
delivers 627bhp at 7500rpm giving the car a 0-60 time of just 3.20 seconds.
To give you a comparison this is about the same acceleration of the TVR
Cerbera Speed 12, made famous by Project Gotham 2.
---

side1 til 6:
http://www.forzacentral.com/gallery/sho ... ffdate=all
http://www.forzacentral.com/gallery/sho ... ffdate=all
http://www.forzacentral.com/gallery/sho ... ffdate=all
http://www.forzacentral.com/gallery/sho ... ffdate=all
http://www.forzacentral.com/gallery/sho ... ffdate=all
http://www.forzacentral.com/gallery/sho ... ffdate=all
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Men I Kan bare vente spændt på XboxLife.dk Anmeldelse af Forza :P
Senest rettet af GrillBillerDK 13. apr 2005 20:21, rettet i alt 1 gang.
”Vi griner meget sammen, men vi er også meget forskellige. Nogle gange bliver Bubber altså 12 år – det er charmerende, men også lidt anstrengende to måneder i træk.”
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Indlægaf Spot F » 13. apr 2005 19:24

Griller, du er en skat. :)
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